Author: Mojahed Mousa
The study aimed to identify the added value of computer based on students’ thinking skills and performance. The study approached the literature as a multi-dimensional phenomenon which addressed both theoretical and applied research. The study presented computer games software features that do not exist in the traditional tools. Several researchers' demonstrated game-based learning active role as a useful learning tool. There are few studies that enhanced and assessed thinking skills based on their own developed instruments. However, no similar instruments were found to exist in Palestine, although the Palestinian educational system is shifting towards digitizing the educational environment. Academic performance emerged as a significant predictor of computer based assessment. Implications of the study for practice are highlighted.
Keywords: Computer based, game-based, thinking skills, assessment, performance.
Mojahed Mousa, PhD. Candidate of Educational Science, Institute of Education, Faculty of Arts, University of Szeged, Szeged, Hungary. This email address is being protected from spambots. You need JavaScript enabled to view it.